Religion

Prime Gods
''Prime Gods are the creators of the entire multiverse. Throughout countless worlds and realities these beings wield great influence.''

Darnoziel
Home Plane: The Crackling Arcanum

Knowledge (Education, Memory, Thought), Magic (Arcane), Artifice, Void (Stars)

Alignment - Neutral 

Oriben
Home Plane: The Illuminatoria

Law (Judgement, Loyalty), Good, Protection, Healing (Restoration)

Alignment - Lawful Good

In Kagawa and Xaodai Oriben is worshipped as Raijin, he of lightning. 

Luthoria
Home Plane: Halthtorin

Evil (Cannibalism, Fear), Death (Murder), Destruction (Hatred, Torture), Law (Tyranny, Slavery)

Alignment - Lawful Evil

In Kagawa and Xaodai Luthroia is worshipped as Fujin, he of wind.  

Illiel
Home Plane: The Arboridia

Sun (Day, Light, Revelation), Darkness (Loss, Moon, Night), Weather (Seasons), The Fey, The Elves.

Alignment - Any Lawful 

Everol
Home Plane: Halthtorin

Death (Undead, Psychopomp), Healing (Resurrection), Repose (Ancestors, Souls)

Alignment - Neutral

Major Gods
''Major Gods are those who are older than Atlium itself. They existed beyond time and space throughout various planes and voids.''

Dorora
Home Plane: The Winding Way

Rune (Language), Travel (Exploration, Trade), Liberation (Freedom, Revolution), Luck (Fate, Imagination)

Alignment - Chaotic Good

Herru
Home Plane: The Gortuary

Glory (Honor), War, Strength, Destruction (Rage)

Alignment - Chaotic Neutral

Urshik
Home Plane: The Arboridia

Animal, Vermin, Plant

Alignment - Any Neutral

Cylessa

Home Plane: The Endless Maelstrom

Weather (Storms), Destruction (Catastrophe), Water

Alignment - Any Chaotic

Kazael
Home Plane: The Ashervale

Trickery (Ambush, Deception, Espionage, Greed, Innuendo, Thievery), (Shadow Plane)

Alignment - Chaotic Neutral

Lady Oreal
Home Plane: The Fields of Pleasure Charm (Love, Lust), Chaos (Revelry, Whimsy)

Alignment - Chaotic Good

Ghalor
Home Plane: Hearth of Fallen Heroes

Community (Cooperation, Education, Family, Home), Nobility (Aristocracy, Leadership, Martyr), Glory (Heroism)

Alignment - Neutral Good

Minor Gods
''Minor Gods came into being throughout Atlium’s history. Some have been created by Major Gods while others came about through sheer force of will. Earning their place in the great pantheon.''

Grikk
Goblins, Arson, Thievery

Alignment - Chaotic Neutral

Thornak
Orcs, Subjugation, Blood, Dominance

Alignment - Lawful Evil

Lodurr
Boats, Mead, Pillage, Giants

Alignment - Chaotic Neutral

Demi-Gods
''Demi-Gods are long lived beings of great power. They are worshiped on smaller scales throughout Atlium. They manifest divine power the same as any other God. The difference being their divinity is tied to their physical bodies existing in Atlium. They can die and with them so dies their power.''

He Beneath the Rock
Deep within the mountains of Halaur the Dwarves uncovered a Dwarven silhouette encased in crystal. This crystal is impossibly strong. Thusly no tool exists to pierce its shell. Legends say He Beneath the Rock was the mystical force calling the Dwarven people to Halaur when Rune Raugh was destroyed by The Great Nameless Dragon. He Beneath the Rock is not commonly worshipped throughout Atlium. It is only the deep clerics of the noble houses of Halaur that can truly manifest His awesome power.

Halaur, Mountains, Valleys, Gems, Dwarves

Alignment - Neutral Good

Duragus
Duragus is a Dragon so old his power is immeasurable. It radiates from his sleeping form and reaches the farthest corners of Atlium. Though he remains nameless in the history of goodly folk, his name is spoken with fervor by Kobold and Dragon clerics throughout the land. The Great Nameless Dragon lies half buried in the ruins of Rune Raugh. His presence is a beacon for all dragons and calls all of his kind to the once great city. He is Blue and a of neutral evil alignment, despite this dragons off all colours have, throughout history, banded together in his name..

Dragons, Kobolds

Alignment; Neutral Evil

Gananok
Ancient temples dot the shell of The Great Turtle Island. Throughout the oldest human text found by scholars, they reference a Turtle who comes to the aid of wayward sailors with a city on its back. Until recently this was merely folklore. Now Gananok has made his existence known. Upon him is the glorious city of Gildea. For thousands of years, this city floated through the mists of the vast oceans of Atlium, undiscovered. It’s people living peacefully, but preparing for a war. Before human history started being recorded Gildeans met with Elves, those Elves told of a coming comet that would bring with is soldier of darkness. After this meeting Gananok used his phenomenal psychic energie to show his people how to make a weapon of unmatched power, the firearm. Now, millenia later, Gildea and thus Gananok is joining the rest of Atlium.

Psychic Energy, Guns, Bullets

Alignment - Lawful Good

Croakoa
Croakoa is a massive frog. She lives in the swamps of Lower Tyrimdyl. Croakoa is the mother of all Gripplis. She grants them power from her place deep in the swamp. Her sacred spawning pool can only be found by following a series of cairn stones which can only been seen by the clerics who worship her.

Frogs, Gripplis, Toads, Swamps

Alignment - Chaotic Good

The Mahalani Gods
''The island peoples of the Mahalisian Archipelago worship the four sisters of the islands. Each represents an aspect of the unique area.''

Laluri
Waves, Deep water

Hilora
Breeze, Storms

Belara
Sand, Hills

Kuratta
Flame, Magma